The sixth map shows the two halves of the world, while the seventh shows the world as a globe.įlexify has about 100 or so different projections. The fifth map is a view from both poles! It's a little mind boggling. The third map is a view from the north pole, and the fourth map is a view from the south pole. Things are looking better at the poles, but the land becomes distorted at the edges of the map. The second map is the standard Mollweide projection. Notice how distorted things get at the poles. The first map use the 2:1 ratio equirectangular projection. So here are the results: The base map I whipped up in a couple of hours, then I had fun playing around with various projections. 170 million years ago), that I found at Global Paleogeography, and used mapping methods that I either made up myself or found here (mostly pasis's excellent tutorial, Rising up the mountains in Photoshop). Wow, what a great plugin! I quickly realised that the best way to use it was to start with a rectangular map with a 2:1 ratio. (Just remember to set the scale to exactly 0.5, otherwise you wont get a nice 2:1 ratio grid).Īfter starting some maps using a grid produced with FlexProjector I stumbled across Flaming Pear's Flexify 2 plugin for Photoshop. It's kind of clunky, but it servers its purpose. Through the cartographer's guild I found FlexProjector (thanks waldronate for finding this program). But first I had to produce the gridlines. It looks good, shows the whole world, and it doesn't distort things too much. Little did I realise that there were so many types of projections! You can find a list of map projections here on Wiki.Īfter examining various projections I settled on the Mollweide projection. The aim of this project was to produce a world map using a map projection similar to what you would find in a modern atlas.
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